Presented by Arts House
Uncanny Valley, Girl plunges into the depths of the uncanny valley, where borders blur between living and inanimate, real and unreal, pleasure and horror. The female body meets the machine, in a hybrid performance that unsettles erotic fantasies and technological utopias alike.
In cinematic history, the female cyborg has portrayed a double dread. Technology rising up to destroy the world is all the more horrifying when the bots are feminine – it’s as if the ultimate terror isn’t just technology, but the rising up of the female as well.
Uncanny Valley, Girl merges seduction and simulation, cracking through the screens to channel the darkest powers of mechanisation and feminisation. Machine and body move one another and with each other, inventing a new narrative for the fembot.
Artist/Choreographer/Performer: Angela Goh
Composer: Corin Illeto
Collaborating Artist: Holly Childs
Supported by – Arts House through CultureLAB program, Critical Path and Vitalstatistix Adhocracy
Image by: Document Photography